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Bio


Doug Holder

Founder / Game Designer

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Bio


Doug Holder

Founder / Game Designer

 

Doug started his career in the post production industry as a compositor. He later moved on to visual effects across commercials and television shows some of which include Spike TV's 1000 Ways To Die! From here he sought even further challenges in his visual effects work and decided to move into the real-time game development industry.

He has worked as a visual effects artist and a game designer in AAA game development studios such as Naughty Dog and Infinity Ward. His work as an effects artist on Uncharted 3: Drake's Deception and The Last Of Us propelled him into his career as a game designer on Uncharted 4: A Thief's End and Call Of Duty: Infinite Warfare. He continues to use his experience to develop independent games as the founder of Panic Bot Games.